Hailing from the prestigious Satyajit Ray Film School, Mon has channeled his passions into Filmmaking. He is a writer, director, editor and script advisor for DigitalClay Animation Studios, Mumbai. He teaches scriptwriting, film production and editing at reputed media institutions including ATLAS School of Film and Animation, JBCN International and St. Paul's Institute of Communication Education and has also mentored and conducted workshops for Lilavatibai PODAR High School and Writer’s Unplugged. He was one of the Master Mentors for season 2 of ‘Bhor ke Samvad’ by Kalaa Kabab aur Kisee. His films have been screened in IIIFF Spain, MIFF, Kolkata People's Film Festival, KIFF, MAMI and his documentary was selected for CILECT International. He was a finalist for Cinerise 2016 Script Lab and awarded the Best Young Film Critic at the 13th Mumbai Film Festival. Other than that, you can find him in enthusiastic discussions about game design theory and collaborative storytelling.
Course Objectives
The course is aimed at heightening a student’s creative processes. It will give them resources and material they can use for any form of Audio-Visual communication. It will also provide new approaches and methods for telling stories that are more personal and immediate. Apart from these primary objectives, the course also aims to build the following:
Course Outcomes
By the end of the course, students should be able to
Course Content
Unit 1: Story writing
> Introduction to writing stories for mass media
> Story Structure
> Plot
> Character
> Motivation (Wants vs Needs)
> Drama and Dialogue
> Worldbuilding and Exposition
> Writing styles and methodology
> Spec-writing
> Genre writing and genre conventions
Unit 2: Interactive Mediums
> Contemporary interactive mediums: Interactive videos and video games
> Collaborative storytelling origins and evolution
Unit 3: Online RPG format and engagement
> Core rulebook formats
> Worldbuilding in rulesets
> Character design for interactive media
> Plot styles and conventions
Unit 4: Building audiences for Crowdfunding and long-form storytelling
> Introduction to crowdfunding platforms
> How to build an audience for a medium before an exhibition
> Future of community-driven narratives
Students will be sorted into two teams to perform a werewolf-themed story
Storywriting exercise (using one of the three engines)
Students will start creating a twine story where the viewer decides which direction to take within the story
Student’s interactive and linear stories are read out in class. They are given individual feedback on the level of engagement, interactivity and overall creativity for their work
Students will meet and discuss with a Narrative Designer for a game development studio, who will discuss about writing for interactive mediums
Case studies on successful campaigns of new media projects.
Students have to submit one crowdfunding pitch that interested them and explain why it worked for them.
Students begin to create a character to use for the upcoming interactive story sessions. They will also need to submit a character backstory to suit the style and theme of the character
Students are given feedback on their character design assignment and character. After a discussion on the theme for the upcoming Interactive Narrative session, 5-6 students are picked to play their characters live in class.
Students participate in an evolving story with the teacher guiding the storyteller. The students must collaborate to bring the story to its conclusion while their characters wrestle with their own flaws and ideals
Students participate in an evolving story with the teacher guiding the storyteller.
As the story concludes, the participants must write a character diary about the events that have occurred while the students who were part of the audience must rewrite the events of the story from an outsider’s perspective.
Wrap up of the interactive story is followed by a discussion of the different genre tropes and conventions seen in modern films.
Students are tasked to pick any one of six given genres to prepare a long-form story for next week’s session
Student’s work is read out in class; feedback is given on the efficacy of their genre stories. They must showcase all of the previously learned knowledge in both the writing and the performance of the story
Students prepare and perform a dramatic monologue in class
After a breakdown of popular tv series bibles, students are tasked with preparing a story bible for their own project, keeping in mind the theme and genre that they had originally set out with.
For the final challenge, students must showcase their final project: A full Story Bible/RPG setting that includes:
Finally, students will get an opportunity to recap what they have learned and how they intend to become better storytellers and more innovative thinkers.
Internal Assessment - Weightage 50%
Academics - Weightage 10%
External Assessment - Weightage 40%